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Mina Nikolic
Mina Nikolic
3D Artist | Maya, ZBrush, Substance Painter, Arnold
Belgrade, Serbia

Summary

After almost fifteen years in the film industry, one impulsive Maya download completely changed my direction. I now spend my days immersed in 3D modeling, with a passion for hyperrealism, hard surface and detailed asset creation.

I work in both high and low poly workflows using Maya, ZBrush, Substance Painter and Arnold – whether it’s for games or cinematic VFX.

I finally discovered what truly sparks joy: endless hours of tweaking vertices in 3D.

Skills

DrawingSculptingVideo EditingActing

Software proficiency

Premiere
Premiere
Photoshop
Photoshop
Maya
Maya
Arnold
Arnold
Substance 3D Painter
Substance 3D Painter
Krita
Krita
Adobe Lightroom
Adobe Lightroom
ZBrush
ZBrush

Experience

  • Intern at Crater training Center
    Belgrade, Serbia
    May 2025 - Present

    I’m currently doing an internship at Crater Training Center as a 3D artist, working on personal projects where I collaborate with my mentor — from brainstorming ideas to blockout, modeling (Maya, ZBrush), texturing (Substance Painter), and rendering (Arnold).

  • Video editor at Muscle Mind
    Belgrade, Serbia
    October 2023 - July 2024